you heard of a circle? Amateur. What you need is three of them. Arrange them so they're in a triangle formation but not touching each other. Perfection.
take a rectangle. bevel one corner. just one. Now you've got a stew goin'.
this polycount thread in particular, where dude makes a whole scifi environment and tons of props out of a single trim sheet is just an absolute masterclass - https://polycount.com/discussion/89682/an-exercise-in-modular-textures-scifi-lab-udk/p1
I mean like I knew, conceptually, what a trim sheet is, and knew that they were important, but it never quite clicked in my head that 'oh, this is how you apply materials to buildings in such a way that they don't look like repeating jpegs forever'
this is a welcome change from spending half the week hobbling around like a crab creature after fucking up my back last saturday
ben folds was great, btw
I love going to discord for software support, you ask a question and it gets answered immediately by this one guy who knows basically nothing at all about anything but really likes feeling like an expert so he's super proactive about giving the most empty-headed responses to everyone and then argues with anyone else who might chimes in later with useful information because he feels his self-appointed role of expert being threatened