I'm a #webdev by day and #gamedev by night. Working on a game making tool call #ittybittyrpg ( demo: https://triptych.github.io/ittybittyrpg/alpha/src/ibrpg.html ) (repo: https://github.com/triptych/ittybittyrpg )
This is going to be my first self-promotional toot.
Hello, hi, my name is Veronica.
I have finally published my #gamewriting portfolio, and to not let it go in vain, I am sharing it here in hope of like-minded people finding it.
Boosts and recommendations to friends are tremendously appreciated.
Resuming Normal Activity https://write.as/triptych/resuming-normal-activity
You know why I love #mastodon so much? I can be away from it for days or weeks and not feel any guilt about it, like I do with Twitter. It's so chill here.
#GodotEngine developers, check out a RPG dialogue system I've made. It comes with *bubbles* :3 @itchio: https://radmatt.itch.io/godot-dialogue-system #gamedev #gamedevelopment
Original URL: https://twitter.com/radmtt/status/1137730321175187456
WebAssembly on the Server: How System Calls Work https://prismo.xyz/posts/64814f8a-2a15-482d-8c69-ac21e8d71f2f
It's quite react-like and therefore appeals to me more. I'm still not 100% sure what I should use #wasm for but it's running fast and reliable so that's good I guess! 😃
Server run by the main developers of the project It is not focused on any particular niche interest - everyone is welcome as long as you follow our code of conduct!