ACCU 2025 SESSION ANNOUNCEMENT: Safe and Readable Code: Monadic Operations in C++23 by Robert Schimkowitsch
https://accuconference.org/2025/session/safe-and-readable-code-monadic-operations-in-cpp23
Register now at https://accuconference.org/booking/
C++Now Call For Volunteers
CALL FOR VOLUNTEERS
We're looking for volunteers for C++Now 2025 running from 28th April - 2nd May 2025
Read more and apply at: https://cppnow.org/announcements/2025/02/accepting-student-volunteer-applications-for-2025/
DEADLINE: Sunday March 2nd
Mastering Time Travel Debugging with SystemC Dev – Advanced Cpp Debugging for ASIC Applications
ACCU 2025 SESSION ANNOUNCEMENT: C++ Coroutines - Gods from the Machine by @philsquared
https://accuconference.org/2025/session/cpp-coroutines-gods-from-the-machine
Register now at https://accuconference.org/booking/
Book of the Day: How to use const in C++ by Sandor Dargo
https://meetingcpp.com/mcpp/books/book.php?hash=cfab4e1f831022485be818d65ce7ce82c409c0a5
#cplusplus
#cpp
Lightning Talk: Wisdom in C++ Keywords – Sage Programming Tips – Jon Kalb – C++ on Sea 2024
Why Does Integer Addition Approximate Float Multiplication?
https://probablydance.com/2025/02/08/why-does-integer-addition-approximate-float-multiplication/
#cpp
#cplusplus
Okay, while I fixed the issue with the display slowing down polling of inputs by moving the display code to a separate thread on `core1`, I was trying to figure out how to share info from the main process to the display thread. It took a bit, but managed to get some `atomics` going and now the display has the input and output data going to it. I need to figure out how to pass one last bit of into to the display thread (the name/ID of the current profile)... #programming #arduino #cpp
Mastering Time Travel Debugging with SystemC Dev – Advanced Cpp Debugging for ASIC Applications
What You Need to Know when Optimizations Changes the Behavior of Your C++
First blog post of the year: DONE! In this exciting episode, I talk about the fun little string token class I added instead of writing the static mesh packer like I said I would.
#cpp #gamedev #opensource #programming #gameengine
https://capscollective.com/blog/siege-string-tokens/
Javascript, WebViews and C++ – “If You Can’t Beat Them, Join Them” – Julian Storer – ADC 2024
https://www.youtube.com/watch?v=NBRO7EdZ4g0
#coding #cpp #javascript #programming #WebViews
Why does everyone fail to optimize this? (version 2)
https://godbolt.org/z/EK8qq1z6c
Discussions: https://discu.eu/q/https://godbolt.org/z/EK8qq1z6c
Exciting News!
Online registrations to ACCU Conference 2024 is now only £150 + VAT and includes FREE Trial Digital ACCU Membership until the end of 2024!
Find out more: https://online.accuconference.org
Master Coroutines at C++Online!
Join Phil Nash at C++Online on Feb 25 for his "Understanding C++ Coroutines" workshop.
Harness the power of coroutines for asynchronous tasks and streamlined execution.
Find out more: https://cpponline.uk/workshop/understanding-cpp-coroutines/
Back to #cpp and #openframeworks after a long time off. Why does it always have to be such a drag getting back into the groove with it? Feels like I'm coding with ten big toes, not even ten thumbs.