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8x8 Font Advent Calendar 2024 Day 13

Delphine

French software house Delphine produced some fine games in their time from point 'n click classics to rotoscoped cutting-edge platformers.

This bumper pack contains 4 fonts.

A neat wide sans from Future Wars/Operation Stealth....

the quirky UI font from Another World...

a high-contrast art-deco from Flashback...

and a striking bold font from the Genesis version of Shaq Fu!

download.damieng.com/fonts/con

@patrick_h_lauke Wow, that's quite the collection Love those colour conversions.

My toolchain is strictly 8x8 monochrome 😞

Damien Guard

@patrick_h_lauke Is there a search/full-list?

I'd like to avoid duplicating the effort for the remaining advent days if I can!

@damieng oh, don't get me wrong, it's not a case of duplication/"i've done this already". always happy to see people discover some of these gems as well. sadly too lazy to implement search on my site - used to be easy enough to google for site-specific results, but Goog has obviously dropped that feature to push AI down and ads down our throat. searching on fonstruct might work better fontstruct.com/fontstructors/1

fontstruct.comPatrick H. Lauke (redux) | FontStructFontStruct. Build, Share, Download Fonts

@patrick_h_lauke How do you go about doing yours?

I used to use screenshots to plot them into my editor (BASINC) but more lately have been using ROMs/DSKs/SNAs of the game with Binxelview to find them as I got tired of looking for screenshots with QZX and symbols.

@damieng it varies. for mame/emulator ones, i try to use the tile map viewer (F4 in mame, other emulators vary). i've been known to binxelview amstrad/c64/spectrum roms. for some games, i do end up screenshotting like crazy and doing manual reconstructions (did that recently for some Amiga ones). if i DO manage to get to the tile view ... youtube.com/watch?v=ZY7hoIeKcsQ

@patrick_h_lauke Oh god that looks time consuming!

Hats off.

@damieng it's ... a bit like cross-sticthing. nice thing to just switch my brain off, watch a movie or something on the second monitor...and at the end I get a font :)

@patrick_h_lauke @damieng Nobody asked, but I’d watch a charity livestream of both of you recreating pixel fonts. 😁

@mwichary @patrick_h_lauke 😅 How would that even work!?

I'm still in awe of your keyboard book. (Still on the first book, savouring it!)

Here's what I'm rocking these days btw.

@patrick_h_lauke Ah, yes, Toshi Omagari used MAME tile viewer extensively for his Arcade Game Typography book too.

Binxelview is unfortunately missing Amstrad CPC modes but I have found that WinAPE's graphics finder can be useful.

I need to further enhance github.com/damieng/pixelworld to hunt C64/CPC files next...

ZX Spectrum bitmap font tools. Contribute to damieng/pixelworld development by creating an account on GitHub.
GitHubGitHub - damieng/pixelworld: ZX Spectrum bitmap font tools.ZX Spectrum bitmap font tools. Contribute to damieng/pixelworld development by creating an account on GitHub.

@patrick_h_lauke Or you could make your experiments RSS feed unbounded...

@damieng ah...good idea (took me longer than expected, as this surfaced lots of broken atom/xml in some of my early experiment descriptions) splintered.co.uk/feeds/experim

@patrick_h_lauke Just notice you got the lovely Iron Lord CPC font there too - how did you manage that?

I tried Binxelviewing the CPC disk image, ditto on extracted files using my own DiskImageManager and also the WinAPE graphics hunter but all I could find was lower-case and numbers. I tried reproducing the upper-case from screenshots but was missing KXRQZ.

It didn't help that I had to play in French.

@damieng binxelview 1 bit view, but had to piece it together/shift the bit range

@damieng ah, you said you already found the lowercase+numbers, which is what's there. i can't find it immediately just now, but fairly sure i then also managed to find the uppercase, but had to change byte and bit to align properly ... and before that, they were almost impossible to spot

@damieng dammit, you got me hunting for them again. i do remember them being a right ball-ache to find, until all of a sudden i did. like one of those magic eye puzzles...

@damieng christ, that took me FAR too long to find again. right at the very start of the disk...

@damieng however, one good thing that came out of this ... realised that i didn't recreate the extra large (16x16) letters... something to put on my to-do list...

@patrick_h_lauke Damn, I must have missed it! Multiple times...