@paubhavyang Wearing VR gear puts a buffer on all your senses (ears, sight, touch get at least partially isolated). Most prominently though: Eye contact and the inevitable isolation it creates when direct eye contact is missing. Don't tell me "they fixed that" with the simulation of the wearer's eyes. What they did is trying to make VR goggles something they are not. Direct eye contact is a high traffic communication path that works on a fundamental, so to say, animal level.