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#kdevelop

1 post1 participant0 posts today

Way back around the year 2000 I got a job in tech, and the team all used an IDE on windows called

It was my first taste of an "IDE".

Previously I have only ever edited program files in simple text editors like vi, gedit, and the text editor that came with sunos4.

I learned how I didn't like C++ at all.

Kdevelop 0.1 was released in 1998. It was part of the KDE family and still is.

kdevelop.org

#Linux #KDevelop #VSCode #ArchLinux #endeavouros #KDEPlasma #alternatives
@stib@aus.social Hey there! Indeed, it was really just me not being sure where to find that setting. Just trying to figure out "where is it set?", to fix that.

i address Rofi 'cause i'd just finished playing with that particular setting, and later noticed that contrast issue.

No worries, and MANY KUDOS thanks for your taking time to look. much appreciated.

here's what i did instead, which i should have done before bothering you personally, whimsically, capriciously as it were. to adjust the other settings-- more likely to affect the desired parameters.
ha! did you hear that!? E.g. "KDE Global Theme", oh it was much confusion, as momentarily thought it was budgie.

Just playing with stuff. it's been a while since i've meesed w/ KDE. and i'm too poor to buy toys.

thank you, @stib@calckey.social

serious question there #Linux people #ArchLinux

This is a Cinnamon desktop (currently. not sure what i was doing when i asked that. i'll have to try it and see what it looks like today. i am determined to get #i3wm #swayfx and / or #Hyprland to function correctly on this system @linkachus17 ~! 🐞

I was checking out #kdevelop which seems really badass and well-put-together so to speak. i'm sure there's a better 90's word, i mean, 2025's word for it.

anyway.

it's just too much to try to get all of the details. for me, at least. but i did get that far!
💃

RE: this
social.vivaldi.net/@ajaxStardu

Vivaldi SocialajaxStardust (@ajaxStardust@vivaldi.net)Attached: 1 image not caring about any fancy desktop configurations (methinks at least) What's the quick and dirty way to fix the "invisible" text here? #Linux #desktopenvironment #ArchLinux #KDEPlasma #kdevelop https://youtu.be/N1u5JuXnDTc?si=3U-KyzCNFkHTIadV

The KDE 6 frameworks should be close to done (running 6.8.0), going over some of the gear24 apps/libraries for 24.12, one of the major ones being KDevelop, since the move to KF6 it wasn't possible to use it anymore due to the lack of qtwebengine for Qt6 on Haiku.
With some pointer from upstream and a bug from Gentoo filed some time ago, I kinda got it up and running patching qtwebengine out (oh and a fix within Haiku's source to fix the build).
:)

Ever since I upgraded to Ubuntu 24.04, I noticed KDevelop is full of annoying messages like this one about cv::Mat. I couldn't figure out how to turn off the messages.

Tonight I finally found the setting:

Click on -> Settings -> Configure KDevelop -> Plugins -> (scroll to the bottom) -> toggle "Problem Reporter View". Once disabled, click "Apply" on the bottom-right of the window. #kdevelop #cpp

How does anyone get anything done in QT these days :/ Just updated #kdevelop to see if it was worth using now that CLion has kinda gone to shit and it warned me at the start that it required 86GiB of ram and 8GiB of hard drive space to update...and it wasn't kidding....and the ide is still the clunky janky mess I remember it being :/ (though now it has about 200GB of dependencies)...It also required installing a bunch of wayland stuff even though I don't use wayland...

update, a PR/MR for LLVM18 is still open there for , been doing building/cleaning and so forth to end up with packages that should be good to go.
For testing I used -Creator, and (now our build for Clazy is fixed for 32bit), LLVM18 is picked up correctly and builds went fine for mentioned targets on both 64bit and 32bit). Progress!

Screenshot from build packages Qt-Creator and KDevelop with Clazy plugin and checks detected on 64bit Haiku R1B4.

Done :) Pushed my recipes to build the frameworks (6.2.0) and a few frameworks (6.0.4) to: codeberg.org/Begasus/haikuport

For those wanting to try them out it's a matter of setting up a repository and import those recipes. Mind you, the full frameworks for KDE on are 137 packages.

In the meantime, and updated locally to latest beta 24.04.90 :)
In the screenshot, KDevelop building latest sources for itinerary/kosmindoormap.