What a fucking edge case...
If the UVs on the driver mesh of a uvPin node change such that the coordinates are now off mesh, it won't break...
...until the next time you open the file.
The #LinkView #addon for #Blender will have the ability to find and display object and collection pointers inside #GeometryNodes. Here's a short preview of how it might be helpful.
#3d #b3d #rigtip #nodes #rigging #animation
Rigging animals? This is a must-see: https://youtu.be/NBgOiG4Yp6Q?si=pN55h55zHJ-_-AMK
Ten minutes of tweaking the eyelid setup last night and I was able to get the beginnings of a pretty decent mouth rig.
Geo Nodes is so well designed. One thing leads to another and ideas seem to just fall out of it!
Eyelid tutorial here: https://youtu.be/s4wccUYocjs #b3d #blender #rigging #rigtip #animation
The eyes have it...
Procedural eyelid rig using #geometrynodes
Tutorial here: https://youtu.be/s4wccUYocjs
#b3d #blender #rigging #rigtip #animation
Here's a guide to the Symmetry Map feature included in the #blender3d #smoothWeights #addon.
It's extremely helpful and time saving when working with any symmetrical mesh because it also respects topological mirroring.
#blender #b3d #rigtip #animation
Raise your hand if you've ever been personally victimized by #maya node types.
cmds.objectType(node) == 'transform' returns False if node is a joint...
Fuck me that was a subtle bug...
Fixed our Rig Panel for the Opening Character(didnt work with teh new Blender Versions). Making everyone happy by using icons and colors (same as Controlls) #rigtip #blender3d #animation
Without context: "Don't fat shame the rigs, Bob."
Useful for @godotengine pipelines!
Use can now choose how many weights bone influences you want to export to glTF!
Available next week in Blender 4.0
#b3d #Blender3d #glTF #rigging #rigtip
All of our #addons for #blender3d have been updated and tested for compatibility with the upcoming version 4.0 of Blender.
https://tinyurl.com/59mp4arx
#b3d #rigtip #3d
See you at the Blender Conference! #BCON23
Oh, one more #RigTip
Did you know you can increase the scale factor beyond 1?
Super useful to tweak skin weights without losing the overall posed shape, as would happen with the "Add" brush.
New #smoothWeights update for #blender3d
#blender #b3d #rigtip #animation #3D
Free download: https://tinyurl.com/22fua73f
Thanks to
@Pierrick_Picaut
of http://p2design-academy.com for the Crimson Ronin and
@andrewsilke
from http://create3dcharacters.com for the Croc model.
Hey #blender3d riggers. Listen up! The #smoothWeights #addon will soon be even better with a HUGE performance gain:
30-50 times faster smoothing!
#rigtip #b3d #animation #3d
Check it out, it's free! https://tinyurl.com/22fua73f
Version 2.2.0 will be available on Tuesday!