I just released v1.13.0 of #DOjS on https://github.com/SuperIlu/DOjS/releases/tag/v1.130
This is the first version with a native win32 port (#Windows98 or never).
See thread below for more release details!
#MSDOS #DOSGaming #retrocomputing #JavaScript #FreeDOS #creativecoding #p5js #retrodev #retrodevelopment #3dfx #OpenGL #Processing
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* Added `KeyIsPressed()` and `keyIsDown()` in p5js emulation.
* Updated syntax highlighting
* Updated internal `help.txt`
* JPEG decoding now uses libjpeg and JPEG saving is supported, too.
* Added TIFF loading and writing.
* Added Sun Raster (RAS) loading and writing.
* Added Jpeg 2000 (JP2) loading and writing.
* Added a Node.js compatible `console`
#MSDOS #DOSGaming #retrocomputing #JavaScript #FreeDOS #creativecoding #p5js #retrodev #retrodevelopment #3dfx #OpenGL #Processing
2/
* Made `require()` Node.js compatible
* Added `RealPath()`
* Added `Trace()`
* Updated to mbedTLS 3.6.2
* Updated cURL to 8.11.0
* Updated zlib to 1.3.1
* Fixed javascript `Date` string conversion
* Improved JSDoc generation in Makefile (contributed by MinekPo1) and added `node_install` target for dependencies
#MSDOS #DOSGaming #retrocomputing #JavaScript #FreeDOS #creativecoding #p5js #retrodev #retrodevelopment #3dfx #OpenGL #Processing
3/
* Updated SQLite to 3.46.1 (thanks to @BenCollver)
* Updated libjpeg to from 9e to 9f
* Added a Win32 binary release that runs on Win98 and never.
#MSDOS #DOSGaming #retrocomputing #JavaScript #FreeDOS #creativecoding #p5js #retrodev #retrodevelopment #3dfx #OpenGL #Processing
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